tableView.estimatedRowHeight = 90.0
tableView.rowHeight = UITableViewAutomaticDimension
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
//ask for a reusable cell from the tableview, the tableview will create a new one if it doesn't have any
let cell = self.tableView.dequeueReusableCellWithIdentifier("DetailCell") as DetailCell
var detail : Detail
detail = Details[indexPath.row]
var paragraphStyle = NSMutableParagraphStyle()
paragraphStyle.lineSpacing = 15
paragraphStyle.alignment = NSTextAlignment.Right
var attrString = NSMutableAttributedString(string: detail.detailText)
attrString.addAttribute(NSParagraphStyleAttributeName, value:paragraphStyle, range:NSMakeRange(0, attrString.length))
var fontName = cell.myLabel.font.fontName
cell.myLabel.font = UIFont(name:fontName, size: pointSize)
cell.myLabel.attributedText = attrString
return cell
}
pointSize changes as the user pinches (used UIPinchRecognizer) the default pointSize of myLabel is 17. The code works perfectly when pinched to increase or decrease the pointSize. But while scrolling first the default size is applied and then increased or decreased size due to this the cells are giving a flicker effect while scrolling.
How do I avoid this? Is there any sample example already done for UITableViewCells
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